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- Charisma +1
Charisma +1
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In D&D, there are certain attributes you start with, just as in life there are certain things you're born with: Strength, Will, Charisma, Wisdom, Intelligence and Constitution. Whether you're a veteran convention attendee, a con-virgin, a volunteer, vendor or a guest, everyone can use a bump in their life stats. Do you know what the 6-2-1 rule is? What do Barbarians and cell phones have to do with hygiene? Do you know when it's okay to take a photograph? How do you flirt with that cute girl or guy across the room? Who are Booth Babes really? In Charisma +1 you will find: . Suggestions on how to network, flirt, and interact with attendees . Tips for dealing with crowds, people in costume, and that weirdo that keeps following you around . Rules for keeping yourself sane, happy and safe . Advice on shopping, attending panels, dealing with volunteers, vendors, staff and other attendees
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